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Jun 30, 2021 · The goals of the competition are to provide a testbed for real-time AI systems and to promote game AI research by exhibiting AI techniques such ...
Feb 1, 2023 · AIIDE 2012 StarCraft Competition. February 1, 2023. Authors. Proceedings: Proceedings of the AAAI Conference on Artificial Intelligence and ...
The goals of the competition are to provide a testbed for real-time AI systems and to promote game AI research by exhibiting AI techniques such as scripting, ...
Oct 23, 2024 · AIIDE StarCraft AI Competition is a recurring annual tournament that has been held yearly since 2010. It is currently organized by Michael Buro and David ...
For CIG 2012, the AIIDE tournament software was employed, lead- ing to a total of 4050 games played in 90 rounds of round robin. As 6 different maps were used, ...
Official Reports. A History of Starcraft AI Competitions · 2015 AIIDE Starcraft AI Competition Report · 2013 AIIDE Starcraft AI Competition Report.
Jun 22, 2015 · AIIDE StarCraft AI Competition is a recurring annual tournament that has been held since 2010. It is currently organized by Michael Buro and David Churchill.
The Strategy Card Game AI Competition competition aimed to play the same role for the Hearthstone AI Competition as microRTS [8] plays for various StarCraft AI ...
Bibliographic content of Artificial Intelligence and Interactive Digital Entertainment Conference 2012.
Sep 1, 2012 · The 2012 AIIDE StarCraft AI competition, which was held in August 2012 again at the University of Alberta, allowed bots to store data about ...